Resident Evil 4 Separate Ways Treasure FAQ
Resident Evil 4 Wiki Guide
Assignment ada, assignment ada hd no damage - all samples.
Assignment Ada is a bonus game in Resident Evil 4 HD and in all releases of RE4. In it, you play as Ada Wong . The objective is to infiltrate the island (same layout from Chapter 5: Part 1 ) and steal five Plagas samples. The Plagas samples take up two cells in your Attache Case . After all five are collected, you must make it to your extraction helicopter.
There are no Merchants or Typewriters to save your game, but there are checkpoints.
Ada has 6.5 cells of health. You can find Yellow Herbs around the map to raise her health meter. Ada is given a small cache to start with. It includes:
- Firepower : 1.9
- Firing Speed : 0.33
- Reload Speed : 1.47
- Capacity : 20
- Firepower : 1.2
- Firing Speed : 0.10
- Reload Speed : 1.93
- Capacity : 100
- Firepower : 15
- Firing Speed : 1.83
- Reload Speed : 1.90
- Capacity : 12
- Hand Grenade
- First Aid Spray
Assignment Ada No Damage - No Commentary
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In this wiki guide.
Resident Evil 4/Treasure and Keys
Table of Contents
- Assignment Ada
- Separate Ways
- Chapter 1-1
- Chapter 1-2
- Chapter 1-3
- Chapter 2-1
- Chapter 2-2
- Chapter 2-3
- Chapter 3-1
- Chapter 3-2
- Chapter 3-3
- Chapter 3-4
- Chapter 4-1
- Chapter 4-2
- Chapter 4-3
- Chapter 4-4
- Chapter 5-1
- Chapter 5-2
- Chapter 5-3
- Chapter 5-4
- Final chapter
- Side quests
- Weapons and upgrades
- Treasure and Keys
- Files transcript
- Achievements and trophies
- 1.2 Village
- 2.1 Village
Treasure [ edit ]
As you go, you will encounter gems and treasures. These can be collected and sold to the Merchant. Some treasures like the Beerstein or the Elegant Mask have places where small gems can be inserted, raising its value. The Merchant sells a treasure map for each region marking where the most valuable pieces are to be found.
Common [ edit ]
This includes treasure not shown on the map.
Village [ edit ]
This includes treasures shown on the Village treasure map.
Castle [ edit ]
Island [ edit ], keys [ edit ].
These items are found throughout the game and are used to open locked doors to reach new areas. Occasionally several pieces must be combined to form a working key.
Assignment: Ada , also known as Ada the Spy in some regions, is a non-canon minigame featured in Resident Evil 4 unlocked after completing the game.
- 2.1 Loadout
- 2.2 Plaga Sample locations
- 3.1 Yellow Herbs
The minigame's plot involves Ada collecting a number of plaga samples as ordered by Albert Wesker (as opposed to collecting the single control plaga sample like in the main game). Ada does so and then reports back to Wesker that the mission was completed. She also states that Krauser was killed despite the implication that he had actually survived.
Although the plot is non-canon, it is interesting to note the ending scene has one of the biggest allusions to Resident Evil 5 in that Albert Wesker talks about "Significant changes in our world".
Ada wears a unique costume in the minigame which is a military-style uniform as opposed to her red dress as in the main game.
The game begins at the beginning of the island at Wharf A and ends at the Communications tower . The item layout on the map has been reworked for the minigame and pesetas and treasures are not found or used at all. The player must find the five samples of the Las Plagas parasite which are marked on the player's map. The only enemies featured are Ganado militia , Gatling Men , and Jack Krauser as the "boss" in the final area the player must defeat to get the last Plaga Sample.
The minigame is relatively short and is meant to be completed in one play-through as there are no save points during it. Ada starts the game with 6 & 2/4 Bars of health and has a slightly faster movement speed than Leon. The Plaga Samples Ada must collect take up space in the inventory instead of the Keys & Treasures menu.
Ada begins the game with a set loadout with the default size case. In the GameCube, PlayStation 2, and the 2007 PC versions, she doesn't have a knife. In all other releases, she does. There are no other weapons to find besides Hand Grenades and ammo and the Merchant does not appear at all. Ada has the following items and firearms with the following stats;
- Handgun Ammo x30
- TMP Ammo x50
- Rifle Ammo x5
- Hand Grenade
- First Aid Spray
- Scope (semi-auto rifle)
Plaga Sample locations
Each Plaga Sample takes up 1x2 spaces of inventory. Due to them being mandatory in order to complete the scenario Plaga Samples are the only items in the game that cannot be discarded after putting them in the Attache Case.
- In the GameCube and PlayStation2 versions, Ada has no knife, so try and conserve ammo and, to open multiple crates, line them up and shoot them in one bullet using the Punisher.
- Try to not get carried away with the Punisher's high rate of fire.
- Single-fire the TMP when possible to conserve ammo.
- Using The TMP full-auto is best saved to be used against shielded militia in close range, or multiple enemies, due to its high fire rate and high bullet consumption.
- Ada's melee attacks, Fan Kick and Back Kick, are particularly useful, due to your lack of a knife, and need to conserve ammo.
- Try to avoid Gatling Men whenever possible. They're relatively easy to flank in most presented situations, and not worth wasting ammo over, unless you are in dire need of a First Aid Spray or a Hand Grenade .
- Krauser is really easy to beat if you do this correctly. When he appears, dodge his attacks and run to the door you originally came from. Then equip your sniper rifle. Reenter the room where Krauser is. He will charge at you from the far end of the walkway, using his plaga arm as a shield. Try and snipe his knees before he reaches you. if you do, when he staggers, try and shoot either his head or upper chest. Repeat that until he reaches you. Just before he reaches you, re-enter that door again, reload and re-enter Krauser's room again. He spawns at the very end of the catwalk. Repeat what's above until he's dead. Grenades are more risky, due to their range, but also work well too if you can time it right. Sustained TMP fire at his knees is also effective. On the Wii, Xbox Live and PSN versions, do this same tactic, but try knifing him when he drops to his knee. This is very useful in speed running, as it only takes a few slashes to defeat him.
- Discard the Scope for the Semi-Auto Sniper since it is basically useless, this might help when collecting Plaga Samples since you need them in your Attache Case.
- After the fight with Krauser, no more enemies appear. Anything other than the first four Plaga samples may be discarded to make space in the inventory for the final sample.
Due to Ada's low health, Yellow Herbs are vital in order to stay alive and take more hits. There are seven in the minigame. Collecting them all raises Ada's max health from 6 & 1/2Bars to 8 1/4 Bars.
There is no formal results screen displayed at the end of Assignment: Ada . However, a unique credits sequence plays consisting of cutscenes from the main game but with Leon in his Special 1 costume and Ada in her costume from The Mercenaries minigame (The R.P.D uniform and Resident Evil 2 dress respectively).
In the Gamecube version, beating the minigame will unlock the Chicago Typewriter for the main game, in all subsequent releases, however, the weapon unlocks for use in Separate Ways instead.
- 1 Leon Scott Kennedy
- 2 Alcina Dimitrescu
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- Resident Evil 4 HD
- Trophy Guide
Resident Evil 4 HD - Separate Ways Guide
By emiliathesage August 21, 2016 in Resident Evil 4 HD
This mode is actually easier than you think. You just need to remember the following:
1) Ammo is less scarce in this mode. You will be seeing them most of the time dropped by the enemies. You will be gathering lots of ammo in this mode so DO NOT be afraid to use them! You just need to know where and when to use them. And I’m here to teach you how.
2) HANDGUN is best used to stun an enemy by shooting it in the head/knee then attacking it with a melee attack to knock it down.
3) KNIFE is best used against fallen enemies on the ground to save ammo. Just don’t forget to back up when the enemy starts standing. The KNIFE is also best against the last 2 bosses: Krauser and Saddler. You can beat the last 2 bosses using the KNIFE only. You can waste your ammo on everything else.
4) SHOTGUN is best used against enemies that are too close to your character, especially the chainsaw villager. This weapon knocks back your enemies to the ground, giving you time to hit them with the KNIFE to conserve your ammo.
5) RIFLE is best used against enemies that can hit you from long range. These enemies usually carry crossbows or dynamites. This weapon is also best used against the parasites that pop up from enemies that you killed with a headshot. I strongly recommend that you save your RIFLE ammo because you will need a lot on Chapter 5. If you have FLASH GRENADES, use them instead to save RIFLE ammo.
6) FRAG GRENADES are best used against 3 or more enemies swarming in front of you. Make sure that you line them up together for best results!
7) TMP is best used against the giant boss, El Gigante. You can waste your TMP ammo afterwards on regular enemies.
8) FLASH GRENADES are best used against parasites that pop out from enemies.
9) BOWGUN is best used against the Gatling gunner (The big guy with a minigun that only appears in Chapter 5). Hitting him in the head stuns him longer. You can shoot him with other weapons while he is stunned to conserve BOWGUN ammo. The explosion caused by this weapon can hurt your character too, so use it wisely.
10) EGGS are better used as a healing item than a weapon.
Always use the RETRY option from the pause menu if you wasted a lot of herbs and ammo in any particular rooms so you can try again clearing that room without doing a lot of mistakes. Try clearing a few waves of enemies first, then exit the previous door you entered and re-enter again to save your checkpoint. That way, you have lesser enemies to deal with in the room once you use the RETRY option.
NOTE: I’m using a PC mod in these videos. Sheva is actually Ada Wong in these walkthrough. Chapter 1-4 can be completed without taking any damage but Chapter 5 takes a bit of luck because of the QTEs during boss fights.
This chapter is actually harder than the rest simply because you start off with only a handgun and a shotgun, and you won’t have enough money to buy better weapons for a while. Plus, you have multiple enemies swarming you and you have nowhere to hide. In this video, I’ll show you how to deal with multiple enemies by hiding behind a door with a KNIFE.
Solution to dial puzzle:
Solution to insignia puzzle
Red – Rotate 3x
Green – Rotate 1x
Blue – Rotate 2x
This chapter is the longest in the game. Again, I’ll teach you how to deal with multiple enemies by hiding behind a door with a KNIFE. I strongly recommend that you kill all enemies and collect every treasure in every room so you can sell them and buy better weapons like the RIFLE and TMP. The RIFLE SCOPE is optional.
This chapter is very short. If you have bought the TMP and RIFLE already, then you can skip collecting the treasures and make your way to where Leon saved Ashley in the main game.
This chapter is easier than it seems. Just remember: RIFLE against archers and armored soldiers. HANDGUN/TMP against regular enemies. SHOTGUN against shielded enemies. FLASH GRENADES against parasites. Kill enemies and steal their loot so can you sell them and buy the BOWGUN.
In this chapter, you will need the BOWGUN to kill the Gatling gunners found throughout the first stage. You can also use the RIFLE if you can’t buy the BOWGUN yet, but it’s easier with the BOWGUN.
You will also fight KRAUSER and SADDLER in this chapter. Krauser is easier. Just aim downward and swipe the KNIFE when you are about to get hit. He will be stunned if you’ve done it correctly. He should go down in 2-3 hits. Then he’ll move to another tower. Rinse and repeat.
Alternatively, you can use the TMP or RIFLE and hit Saddler in the head until he reveals his weakness on his mouth. Either run towards him and press the QTE or hit his mouth with a BOWGUN for better damage.
You can also check out my guide on Professional Mode if you are having trouble with that difficulty. LINK .
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Resident evil 4: every unlockable in the game.
The biggest game in the series at the time, Resident Evil 4 padded out its length with a host of unlockable content.
Few franchises handle unlockables with as much grace as Resident Evil . They’ve always been a staple of the series, from the very first entry on the PlayStation. Modern Resident Evil game’s throw unlockable after unlockable at the player, which is something fans have Resident Evil 4 to thank. The biggest game in the series at the time, Resident Evil 4 padded out its length with a host of unlockable content.
RELATED: 10 Things Only Pro Players Know You Can Do In Resident Evil Village
Beating Resident Evil 4 is honestly just the tip of the iceberg as the game set precedents for the franchise across the board. Between new difficulties, weapons, and costumes, Resident Evil 4 features a whole game’s worth of content for players to unlock.
New Game Modes
Several alternate game modes are unlocked when you finish Resident Evil 4 for the first time: The Mercenaries, Assignment Ada, and Separate Ways. The Mercenaries is a series staple that recently made a comeback in Resident Evil Village, but arguably was at its best in Resident Evil 4. Assignment Ada is a small mini-game starring Ada Wong, and Separate Ways is a mini-campaign that shows what Ada was up to during the main story.
Unlockable costumes are a staple of Resident Evil, with RE4 featuring two sets for Leon, Ashley, and Ada. The first set – Special 1 – is unlocked by completing the main game once. Leon wears his RPD uniform from Resident Evil 2, Ashley swaps to an all white get-up, and Ada wears all black gear. Special 2 is unlocked by completing Separate Ways and puts Leon in a mafioso suit while sticking Ashley in a full suit of armor.
Completing Resident Evil 4 once a new difficulty mode: Professional. The hardest difficulty in the game, Professional mode is the perfect way to revisit Resident Evil 4 on repeat playthroughs. Not only do enemies take less damage, they also hit harder and aggro at Leon much faster. Professional forces you to master Resident Evil 4’s core mechanics or suffer.
The Matilda is a 5x2 handgun that’s unlocked after completing the main story once. The Matilda can be purchased from the Merchant on New Game Plus for 70,000 pesetas. While powerful, the Matilda is the single most expensive handgun in the game to upgrade and eats through Handgun Ammo faster than any other weapon. The Matilda has enough drawbacks where it won’t dominate a new cycle, but it’s an incredibly fun gun to play with.
Like the Matilda, the Infinite Launcher is unlocked after completing the main game for the first time. The Infinite Launcher can be purchased from the Merchant on your next cycle for a whopping 1,000,000 pesetas. The weapon itself is 8x2, taking up a fair amount of space in your Attache Case.
RELATED: 10 Lingering Questions We Have After The End Of Resident Evil Village
As the name implies, the Infinite Launcher has infinite ammo and allows Leon to use one of the single strongest weapons in the game indefinitely. While the price tag will leave you cash poor for a while, the Infinite Launcher’s speed more than makes up for it – turning Leon into a bonafide killing machine.
The Handcannon is a powerful Magnum that’s unlocked by getting a Five Star Ranking on every stage of The Mercenaries with every playable character. Once everything’s been completed, the Handcannon will be available for purchase for 0 pesetas in the Cleared Game shop. A 4x2 Magnum, the Handcannon is a unique weapon in that it takes its own ammo that only spawns if the gun is in your inventory: Ultimate Mighty Z Bullets. The Handcannon is incredibly expensive to upgrade, but it’s worth it to unlock infinite ammo.
The P.R.L. 412 (Plagas Removal Laser) is a ferociously overpowered gun that’s unlocked after completing the main game on Professional once. The P.R.L. 412 can then be picked up at the shop for free on your next cycle of the game.
RELATED: Resident Evil Village: 10 Things Only Players Of The Previous Games In The Franchise Noticed
A 7x3 weapon, the P.R.L. 412 takes up space, but it’s incredibly useful. The gun can either fire out a blinding flash or a powerful laser that kills most enemies in a single hit – not even bosses are immune to the P.R.L. 412’s might.
The Chicago Typewriter is a 7x3 Machine Gun that needs to be unlocked a few times. Completing Assignment Ada unlocks the Chicago Typewriter for purchase in Separate Ways for 300,000 pesetas. From there, completing Separate Ways once unlocks the Chicago Typewriter for purchase in the main game for 1,000,000 pesetas. The Machine Gun requires quite a lot of money to fully upgrade, but it’s arguably the single best weapon in Resident Evil 4.
Next: Resident Evil 8 Village: All Treasure Map Locations And Rewards
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Resident Evil 4 Remake Adds New Treasure Collectibles, But Locks Them Behind DLC
Capcom’s upcoming Resident Evil 4 Remake has added brand new treasure collectibles, though they are locked behind DLC.
The Xbox Store now features a Treasure Map DLC for the Resident Evil 4 Remake, which makes brand new treasure collectibles available in the game. With this map expansion, additional treasures will be placed throughout the game world. Some of these treasures can only be obtained by purchasing the Treasure Map expansion.
Players can confirm the location of additional treasures via their map in the Main Story. The Treasure Map expansion can either be bought separately or bundled with the game via the Deluxe Edition.
Previously, it was reported that Albert Wesker, a major villain in the Resident Evil series who had made a brief appearance in the original Resident Evil 4, will be making a return in the remake based on voice acting credits. Wesker is listed under “Top Cast” on IMDB, implying that he may have a more prominent role in the remake.
In the original Resident Evil 4, Wesker briefly appeared during Separate Ways, a minigame that is unlocked by completing the main story. Players assume control of Ada Wong in this bonus minigame. The only gameplay variations from Leon is Ada’s slightly faster movement speed, use of different melee attacks, and ability to use the hookshot to access areas that Leon couldn’t. Players begin the game with five health bars and a default sized attache case.
The minigame is spread across five chapters, with two chapters set in the village, one in the castle, and two on the island). It is considerably lengthier and more complex than Assignment: Ada. However, in this mode, the Merchant’s availability for weapon upgrades is disabled.
Finishing the minigame and saving puts the save file is in the “New Round” state, allowing the player to start over with all of their money and equipment. By completing Assignment: Ada, the Chicago Typewriter becomes available for use in this mode.
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Resident Evil 4 Remake has treasures locked behind DLC
- Thread starter Vito
- Start date Feb 11, 2023
One Winged Slayer - Formerly Undead Fantasy
- Feb 11, 2023
Discover the hidden treasures that await! With this map, additional treasures will be placed throughout the game. Some of these treasures can only be obtained by this method. Click to expand... Click to shrink...
I was hoping for this.
I don't think you really gotta worry about how many spinels there are without this.
It says not available separately. I wonder if it’s a digital pre-order bonus? That would be even worse because sucker that I am, I’d buy it otherwise. But I’m getting a physical copy.
Time to grab those pitchforks.
I wouldn't count on Separate Ways being in the base game but that's fine. It didn't come with the original game either. RE4 alone is well worth the price of admission. Not having Mercenaries would sting though.
Unshakable Resolve - Prophet of Truth
DLC that gives you more in-game currency is nothing new, and this seems like it's basically just that, except making you work for it by finding the treasure first in order to sell it. I really doubt this will be anything that will feel noticeably absent if you don't buy it, and honestly, I kind of prefer this over the usual "spend $5, get 500 in-game bucks" or whatever that most games do. Gives some extra incentive for exploration on top of what's already in the game, which is fine by me.
Grunty said: It says not available separately. I wonder if it’s a digital pre-order bonus? That would be even worse because sucker that I am, I’d buy it otherwise. But I’m getting a physical copy. Click to expand... Click to shrink...
That really just reads like it adds treasures to the game outside of what the game is generally balanced around for people that don't want to feel restricted by the regular in-game economy. I don't blame anyone for thinking Separate Ways could be DLC, but this definitely isn't indictative of anything, IMO.
MeltedDreams said: It's part of Deluxe edition. Click to expand... Click to shrink...
Am I weird for finding it more irritating that in 2023 something only exists in an explorable game world after you find a treasure map for it? It's shitty, of course, especially since iirc all they let you buy outright (outside of bigger dlc) were unlockables in the other RE remasters
10 years ago, gamers might have been concerned by this. But we have all been beaten into submission over the years with common practices like this so the response is "meh".
Renna Hazel said: I wouldn't count on Separate Ways being in the base game but that's fine. It didn't come with the original game either. RE4 alone is well worth the price of admission. Not having Mercenaries would sting though. Click to expand... Click to shrink...
Grunty said: Ah damn. I hate the deluxe editions have gone all digital only now. Used to be able to get them physically and just get the digital codes on a receipt. Click to expand... Click to shrink...
Genesius said: Ain't no way Mercs is in. I would be stunned. Click to expand... Click to shrink...
Genesius said: Ain’t no way Mercs is in. I would be stunned. Click to expand... Click to shrink...
A bit drunk and about to go to bed
jaymzi said: 10 years ago, gamers might have been concerned by this. But we have all been beaten into submission over the years with common practices like this so the response is "meh". Click to expand... Click to shrink...
Gamer @ Heart
The only way mercs makes it into the base game is if every character outside of Leon and Luis is paid DLC I bet. My only hope is that assignment ada isn't $20 bucks or something crazy for what amounts to like 1 new area.
Gamer @ Heart said: The only way mercs makes it into the base game is if every character outside of Leon and Luis is paid DLC I bet. My only hope is that assignment ada isn't $20 bucks or something crazy for what amounts to like 1 new area. Click to expand... Click to shrink...
The merchant of era.
Phil Spencer's Secret Spy
Remakes should never have paid content (unless it's entirely new beefy content) especially at launch.
Dumb, but nothing mods won't fix.
I was actually going to get the deluxe edition but this turns me off. I hate DLC that gives you an advantage. Hopefully it doesn't give you too much ptas because I really want those costumes.
They really are running out of ideas on how to milk us for every last penny.
That's really common with Capcom games.
What Are Ya' Selling?
jimboquest said: Time to grab those pitchforks. Click to expand... Click to shrink...
I feel like if Mercs were actually there, we’d probably know by now. There is still more than a month before release, but my gut tells me they wouldn’t be keeping it some kind of secret if it were in. I imagine Separate Ways has a much more likelihood of being there
Is Sometimes A Good Bean
That sounds pretty much just like a DLC where you can pay some extra real money to make the game easier by having more in-game money than the game is balanced for.
Grunty said: I just looked at all of the stuff that comes with that Deluxe Edition and now I’m actually regretting the physical copy. I wonder if it’s possible to just upgrade after it’s installed for $10? And you’re right, it should just come with that steelbook edition. Click to expand... Click to shrink...
Lord Fanny said: The last several games have had an upgrade option like that, so I imagine this will as well. Click to expand... Click to shrink...
I don't get it. So I must pay in order to fill my map with shitty "???".
It's pretty much like many re games before, but they won't get many flack even if the monetization pretty bad cause they're capgod. /s
mogwai00 said: I don't get it. So I must pay in order to fill my map with shitty "???". Click to expand... Click to shrink...
This just seems like something extra for the Deluxe Edition based on the store page.
Yeah, capcom is like that. DMC5 also lock several weapon behind dlc, so this is not surprising
Jessie.Bristol said: This just seems like something extra for the Deluxe Edition based on the store page. Click to expand... Click to shrink...
Oh, I blindly preordered the Deluxe Edition back then. I think the treasure map is part of that. I really hope we can disable the map and its extra treasures. I really don't like when DLC fucks with the careful balancing the developers went through.
Didn’t they do something similar with RE Village or maybe RE3? I thought you could buy downloadable content to find more of the bobble-head toys?
This seems similar to the usual pre-order deluxe stuff with RE games, where they give you a bit more resources. Nothing alarming imo.
Prophet of Truth
I remember some people trying to create some manufactured drama because of Devil May Cry V DLC’s. It will be fine.
I'll buy those DLC at a hight price!
GlassCup64 said: Didn’t they do something similar with RE Village or maybe RE3? I thought you could buy downloadable content to find more of the bobble-head toys? Click to expand... Click to shrink...
CaptainKashup said: This seems similar to the usual pre-order deluxe stuff with RE games, where they give you a bit more resources. Nothing alarming imo. Click to expand... Click to shrink...
Good to know Capcom is still Capcom
SofNascimento said: I actually really dislike this kind of DLC. I always feel I have an "unfair" advantage. The balance of the game should be sacred! Click to expand... Click to shrink...
The Americans with Disabilities Act requirements for a bathroom with a shower are 36 by 36 inches for a transfer shower and 30 by 60 inches for a roll-in shower. Other requirements are a 1/2-inch shower curb, 60-inch shower hose, grab bars ...
The Ada programming language is not an acronym and is named after Augusta Ada Lovelace. This modern programming language is designed for large systems, such as embedded systems, where reliability is important.
According to ADA accessibility guidelines, ADA-compliant kitchen sinks must sit no higher than 34 inches above the floor and have shallow bowls between 5 and 6-1/2 inches deep. Sink drains are located at the rear instead of the middle.
RESIDENT EVIL 4 SEPARATE WAYS : All Treasures Locations About The ... by a mind-controlling parasite, and reunites with the spy Ada Wong.
For Resident Evil 4 on the PlayStation 2, Separate Ways Treasure Map by infoman80.
This guide is designed with the idea that you have played through the ... since some of Ada's key items are actually Leon's treasure items.
In it, you play as Ada Wong. The objective is to infiltrate the island (same layout from Chapter 5: Part 1) and steal five Plagas samples. The Plagas samples
Resident Evil 4/Treasure and Keys · Spinel: Found in many places in the village and in several places in the castle. · Velvet Blue: Found in many
layout on the map has been reworked for the minigame and pesetas and treasures are not found
Lists Yellow Herb Locations for Resident Evil 4's Main Game, Separate Ways, and Assignment Ada. With pictures!...
You start the game with upgraded weapons, a handgun and a shotgun but your character (Ada Wong) receives more damage from enemies. She also dies
Assignment Ada is a small mini-game starring Ada Wong, ... Next: Resident Evil 8 Village: All Treasure Map Locations And Rewards.
The Xbox Store now features a Treasure Map DLC for the Resident Evil ... It is considerably lengthier and more complex than Assignment: Ada.
My only hope is that assignment ada isn't $20 bucks or something